{"id":61194,"library":"solid3","title":"SOLID3","description":"SOLID3 is a software library for interference detection (collision detection) between 3D objects.","status":"active","version":"3.5.8","language":"cpp","source_language":null,"source_url":null,"tags":["collision","detection","3d","physics"],"install":[{"cmd":"vcpkg install solid3","lang":"bash","label":"vcpkg"},{"cmd":"# CMakeLists.txt\nfind_package(solid3 CONFIG REQUIRED)\ntarget_link_libraries(main PRIVATE SOLID::SOLID)","lang":"cmake","label":"CMake"}],"dependencies":[],"imports":[{"symbol":"SOLID/SOLID.h","correct":"#include <SOLID/SOLID.h>"}],"quickstart":{"code":"#include <SOLID/SOLID.h>\n#include <iostream>\n\nint main() {\n    DT_ObjectHandle obj1 = SOLID_CreateObject();\n    DT_ObjectHandle obj2 = SOLID_CreateObject();\n    // Set up shapes and transforms...\n    DT_Bool colliding = SOLID_IntersectObjects(obj1, obj2);\n    std::cout << (colliding ? \"Collision!\" : \"No collision\") << '\\n';\n    SOLID_DestroyObject(obj1);\n    SOLID_DestroyObject(obj2);\n    return 0;\n}","lang":"cpp","description":"Create two objects and check for collision."},"warnings":[],"env_vars":null,"search_vec":"'3d':13,17 'collis':10,15 'detect':9,11,16 'interfer':8 'librari':6 'object':14 'physic':18 'softwar':5 'solid3':1,2","created_at":"2026-06-17T04:41:19.956127+00:00","updated_at":"2026-06-17T04:41:19.956127+00:00","problems":[],"ecosystem":"vcpkg","meta_description":null,"install_score":null,"quickstart_score":null,"quickstart_tag":null,"pypi_latest":null,"cli_name":null,"cli_version":null,"type":"library","homepage":null,"github":null,"docs":null,"changelog":null,"pypi":null,"npm":null,"openapi_spec":null,"status_page":null,"smithery":null,"categories":["other"],"base_url":null,"auth_type":null,"provenance":{"verified_status":null,"verified_at":null,"last_verified":"2026-06-17","next_check":"2026-12-14","install_tag":null}}